333 images (+111)

In 1974, Gary Gygax produced the game Dungeons and Dragons.  Aesthetically, it was very much derived from J.R.R. Tolkein (and other authors who were in turn Tolkein derivatives).  But structurally, it was a radically new genre: a “board game” with no board, centered on a story-teller whose story was modified by the players.
I wasn’t even born in ‘74, and by the time I learned about Dungeons and Dragons, it had a spawned a whole slew of its own derivatives: role-playing games.  They had also acquired a somewhat noxious reputation as escapist pursuits for geeky white boys (and, in other quarters, Satanic suicide cult demonic wa-wa).
Dungeons and Dragons had (and has) a fairly signature aesthetic, which easily spilled over into the erotic.  This drawing is a perfect example.

In 1974, Gary Gygax produced the game Dungeons and Dragons.  Aesthetically, it was very much derived from J.R.R. Tolkein (and other authors who were in turn Tolkein derivatives).  But structurally, it was a radically new genre: a “board game” with no board, centered on a story-teller whose story was modified by the players.

I wasn’t even born in ‘74, and by the time I learned about Dungeons and Dragons, it had a spawned a whole slew of its own derivatives: role-playing games.  They had also acquired a somewhat noxious reputation as escapist pursuits for geeky white boys (and, in other quarters, Satanic suicide cult demonic wa-wa).

Dungeons and Dragons had (and has) a fairly signature aesthetic, which easily spilled over into the erotic.  This drawing is a perfect example.

10 November 2011 dragons castle bondage sacrifice chains pencil 2000s 1970s breast female sub kneeling pubic hair